Author Topic: Customizing Playmo SHIPS to be more SEAWORTHY  (Read 15573 times)

Offline BlackPearl2006

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Customizing Playmo SHIPS to be more SEAWORTHY
« on: September 17, 2010, 09:24:42 »
****I’ll post pics soon, but I wanted to get the idea up first because I’ve been obsessing about modifying the perfect ship short of creating them from scratch much like member Jimbo’s ships*****

To all you interested in sailing your Playmo ships in rough waters,

Let's keep this thread going.  I love how Playmo ships can actually float but still look good out of water when you don't have access to a pool. 

They are designed to resemble what a ship would look like ABOVE the waterline so that when you play with them in the living room you can pretend the floor is the waterline.

Sadly, it is this feature that becomes their fatal flaw when trying to sail them in real waters (like a lake) which are far more active than a still bathtub.    Because they lack a deep-delving hull, a keel, proper ballast weight/positioning, and suffer from unsealed portholes, windows, and hull joints,  they are VERY vulnerable to taking on water and capsizing.

My goal is to find ways to make our ships more capable of sailing in rough waters WHILE still carrying a full crew and compliment, and accessories without capsizing or being blown traversely off course. 

I have only experience with a couple style ships, so here is my input.  Please add your ideas for these ships as well as other ships (including the schooners, the new 4290 ship, the cargo ship, the expedition ships, etc….).
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Offline BlackPearl2006

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3050 Style Ships
« Reply #1 on: September 17, 2010, 09:26:04 »
3050 Style Ships:

I love the 3050 style ships for sailing; they seem most stable of all ship designs I've witnessed and/or read about that were sailed in waters outside of the bathtub.  I think their main virtue is their rather flat and wide hull design weighted with a VERY heavy ballast.  I have more than one 3050 style ship that I’ve modified with extended masts and full crews, and they seem to do well in the lake without capsizing easily.

It’s weak point is the stern:  Because of the extra weight of aft castle/helm plus the raised stern (which angles upward out of the water, and up from the rest of the hull’s flat bottom, when floating in the water the ship tends to “drag” at the stern, bringing the captain’s uncovered windows very close to the waterline, making it susceptible to taking on water from any slight wave or whenever the boat bobs up and down.

To counter this, the ship’s ballast needs to be moved forward to redistribute the weight more evenly towards the bow.  I tried this myself by simply unscrewing the ballast and just placing it forward (without re-securing it) just to test it.  My results were positive.  As hoped, the ship no longer leaned backwards at the stern, and maintained an even pitch all around.

As a preventative measure, take some clear plastic, cut to shape, and use weatherproof silicon seal to calk and glue the clear plastic from the inside of the captain’s windows to prevent water from coming in from the windows.  This will also add more realism to the ship, especially if you either paint on some window frames or use styrene strips to create some.
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Offline BlackPearl2006

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3286 Ships
« Reply #2 on: September 17, 2010, 09:27:33 »
3286 Ships

The 3286 Ships are by far the best looking ships (IMO) Playmobil has to offer.  They are the most detailed, have bowed deck lines, high stern, and, unlike its 3050 style cousin, make good use of the below-deck space with the addition of a lower gun deck which accommodates starboard and portside batteries totaling 8 cannons which deploy through opening cannon ports on the side.   This is everything one could hope for in a toy ship that can really float!  Right?

Well, one thing is true:  the 3286 ship can float.  Check.  The 3286 ship can accommodate a robust crew, cargo, supplies, sails, rigging, and a battery of no less than 8 cannons.  Check.

However, it CANNOT do both at the same time!   It can’t float AND accommodate a crew/accessories.  It can only do one or the other, sadly.

The 3286 does not have a built-in ballast like the 3050 ship does.  Instead, it comes with a detatchable ballast that clicks onto the bottom of the ship ONLY when the ship is to be floated in the water. The ballast itself extends a few inches below the ship’s hull, presumably to help counter any top end weight.  However, it is either not heavy enough, or not low enough.  In either case, the ballast is NOT sufficient to counter the top-heavy nature of the ship when the ship is fully loaded with crew and cannons, and the ship will capsize because of this instability—even in the still water of a bathtub.

The only time I was able to get the 3286 ship to stay afloat in rough waters was to completely remove all crew (save for the captain at the helm), all cargo, all cannons, and the entire gun deck and captain’s quarters from the ship.  By removing everything, the ship floated very high above the water (made the ship very shallow on the draft).  I wish the ship floated this way when fully loaded, but it won’t.

The ballast itself doesn’t weigh very much when compared to the ballast from the 3050 style ships.  My thoughts were to either lower the ballast, or increase the ballast’s weight.  Since the latter is easier to test, I tried adding weight first by tying various weights to the existing ballast until I could get the ship to stabilize.  It got to the point where any amount of weight I added was still not enough to compensate for a full crew and compliment of 8 cannons.  I also wanted the weight to compensate for crew members who were up high in the tops and on the ratlines.  I mean, what kind of ship would it be if it were only stable as long as its crew did NOT climb up high to adjust sails and rigging?

Additionally, I wanted the ballast to be able to compensate for auxiliary crew, cargo, and an extra compliment of 6 additional cannons on the main deck.

SO, I took the ballast from a 3050 ship and just for test purposes tied it to the existing 3286 ballast.  With the ship fully loaded with all deck, crew, and cannons, I put her in the bathtub.



Success!  The ship was finally STABLE.   However, the added weight raised the water line very close to the bottom of the gunports.  So while she can finally float without tipping over, there is the inevitable danger that ANY small wave will cause the ports to take on water and sink her.



Not to mention, now that the water line is much higher, the ship’s profile above the waterline no longer looks right;  it looks like the bottom half of the ship is “missing.”

To compensate for the the cannon port problem of being too close to the waterline, the ports must be plugged somehow.  The easiest solution to this is to close them off.  However, this defeats the whole purpose of wanting to make the ship stable AND keep it’s cannons.  So we have some options:  Faux cannons.  As in, keep the cannon port hatches in an open position, but essentially plug the ports with recessed seals (to create the appearance of depth) and faux cannon TIPS sticking out.  This would mean that in reality there aren’t 8 real cannons onboard, replaced with faux cannon tips to only give the appearance that it has cannons.  This would give you the look of a fully-armed ship while preventing the ship from taking on water.

However, if you’re like me, you want realism, and it will bug you that there aren’t REALLY any cannons there.  PLUS, you will no longer have the ability to draw the cannons and close the hatches for peaceful times when the ship is not at war.

So here is my other idea: clear windows on the cannon ports that have a custom-cut hole that will allow the cannons to still stick out through the holes, but the surrounding “empty” space around the cannon tips will be effectively sealed and prevent water from coming in even if the cannon port does happen to delve below the waterline when the ship rolls.

However, even if this works, it still doesn’t change the fact that the ship’s profile is compromised, and still bugs me that the ports are right at water level.  This was the downfall of the Vasa, afterall.  Not realistic at all.  It bugs me.

SO……my next idea is to actually give the ship a REAL hull line BELOW the water line.  This will add more displacement for the overall ship and theoretically help raise the ship higher (and the gun ports higher above the waterline), but it will also help compensate for the ship’s roll, and also cover up the ugly ballast hanging below the ship (because I would incorporate the ballast as part of the new lower hull).

Ideally, somehow, this lower hull might be detatchable  (much like the ballast) so the ship can still be played with on the floor….unless, depending on the aesthetics of the new lower hull, it is made flat-bottomed and can still look good attached out of water.

This new lower hull would also give me the opportunity to add a true keel to the ship, which will not only help compensate for roll (and help prevent capsizing), but also keep the ship on a truer course rather than be easily blown off course by lateral winds so easily.

I’m awaiting arrival of my second 3286 ship hull from ebay.  I have seen MacGuyver’s extended hulls using two ships joined together to increase the ship’s length, but I am toying with the idea of using the lower hull to somehow add to the ship’s DEPTH.

You're thought's would be appreciated!
« Last Edit: September 17, 2010, 10:00:32 by BlackPearl2006 »
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Offline Andy R

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Re: 3286 Ships
« Reply #3 on: September 17, 2010, 20:54:13 »
About the only way to control course is remote (radio or otherwise) control. Speed can only be controlled to a certain degree, and only with a motor of some sort.
But to stability, there is hope: Two pieces of Styrofoam (or other floating material tied together across the keel will help the stability (it’s not perfect, and you’ll have to play with the size until you get the floating characteristics you want). Think of them like an upside-down horse’s saddlebag.
Well, one thing is true:  the 3286 ship can float.  Check.  The 3286 ship can accommodate a robust crew, cargo, supplies, sails, rigging, and a battery of no less than 8 cannons.  Check. However, it CANNOT do both at the same time!   It can’t float AND accommodate a crew/accessories.  It can only do one or the other, sadly.
I dispute that, AND I’ll get you video of mine (EAGLE) underway if  you want. :D I left EAGLE in a pool overnight once (just forgot to bring her in) and the next day she was free drifting nicely. While not AS rough as an open pond (or the ocean), the pool’s surface was still subject to the wind and the water filtration pump, which sends the water back in at about 1GPM (creating a bit of a stream effect just under the water’s surface for a few feet).
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Offline BlackPearl2006

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Re: 3286 Ships
« Reply #4 on: September 17, 2010, 21:07:56 »
About the only way to control course is remote (radio or otherwise) control. Speed can only be controlled to a certain degree, and only with a motor of some sort.
But to stability, there is hope: Two pieces of Styrofoam (or other floating material tied together across the keel will help the stability (it’s not perfect, and you’ll have to play with the size until you get the floating characteristics you want). Think of them like an upside-down horse’s saddlebag.I dispute that, AND I’ll get you video of mine (EAGLE) underway if  you want. :D I left EAGLE in a pool overnight once (just forgot to bring her in) and the next day she was free drifting nicely. While not AS rough as an open pond (or the ocean), the pool’s surface was still subject to the wind and the water filtration pump, which sends the water back in at about 1GPM (creating a bit of a stream effect just under the water’s surface for a few feet).



Hmmmm..... I would love to see your video!  As far as my 3286, if the water is very very still I can get her to just barely stay upright when fully loaded, but I still cannot have any crew members up high in the ratlines or the tops, else she falls over.

Another note: the stock sails are rather heavy, so if anyone plans to make more than one tier of sails (like the new 4290) take the added weight to the tops into consideration as well.  My custom pearl has 13 sails total, and to compensate (and make them more realistic) I used a very lightweight synthetic fabric with a high thread count. 

So does your EAGLE have the styrofoam mods you mention?  And how close to the waterline do your cannon ports come?
« Last Edit: September 17, 2010, 21:15:06 by BlackPearl2006 »
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Offline BlackPearl2006

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4290 Ship
« Reply #5 on: September 17, 2010, 21:12:21 »
I've not played with the 4290 in open waters as of yet, but I did find this excellent video that seems to suggest she handles beautifully in the wind, even with the ship tilting to the side.  Luckily she has no cannon ports to worry about flooding like the 3286.  If I could get my 3286 to sail like this while fully loaded, I will be a happy sailer :)

http://www.youtube.com/watch?v=fNroKEGAAJc&feature=related

Oh, and this also shows the schooner in action as well!
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Offline Andy R

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Re: Customizing Playmo SHIPS to be more SEAWORTHY
« Reply #6 on: September 17, 2010, 23:17:34 »
Hmmmm..... I would love to see your video!
I will make it ASAP (and send a PM) :D.
So does your EAGLE have the styrofoam mods you mention?  And how close to the waterline do your cannon ports come?
No, so far I only REALLY need them for Emma B Ryan (she capsizes every cruise due to extensive modifications, much more than those shown).
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Offline playmovictorian

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Re: Customizing Playmo SHIPS to be more SEAWORTHY
« Reply #7 on: September 18, 2010, 20:16:44 »
These tips are worth their weight in gold for all the future "Pirates" who will visit this thread  ;)

Thank you !

Karim :)
La, tout n'est qu'ordre et beaute, luxe, calme et volupte. L'Invitation au Voyage. Charles Baudelaire.1857.

Offline Jimbo

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Re: Customizing Playmo SHIPS to be more SEAWORTHY
« Reply #8 on: September 27, 2010, 23:24:28 »
Ahoy, BlackPearl2006 :wave:
I just picked up the TRU purple pirate ship.  Tomorrow I will lay it on a horizontal belt sander and remove, ( I hope),
a portion of the lower hull.  Then fabricate a pine hull bottom with a steel keel.

I will keep y'all posted....BTW the pirates in the ship are kinda cool.....

Turn the sander on me lads, and mind the finger tips!
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Offline BlackPearl2006

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Re: Customizing Playmo SHIPS to be more SEAWORTHY
« Reply #9 on: September 28, 2010, 10:40:00 »
Ahoy, BlackPearl2006 :wave:
I just picked up the TRU purple pirate ship.  Tomorrow I will lay it on a horizontal belt sander and remove, ( I hope),
a portion of the lower hull.  Then fabricate a pine hull bottom with a steel keel.

I will keep y'all posted....BTW the pirates in the ship are kinda cool.....

Turn the sander on me lads, and mind the finger tips!
Jimbo

Do you mean the ghost pirate ship? Why are you moding the bottom?  Same reason? (give it a true lower hull, add more ballast with your steel keel for stability and aquadynamics?)  I can't see what you can do with that ship!  I once thought the 4290 was a joke until someone simply repainted it and now I love it.  I never took the ghost ship seriously at all either, as it looks really cartoony, has weird masts and very odd hull....... so I am VERY excited to see what you can do with it!
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