Author Topic: The Way Playmobil Ancient Themes SHOULD Look  (Read 4093 times)

Offline WarriorOfToys

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The Way Playmobil Ancient Themes SHOULD Look
« on: July 15, 2010, 16:29:23 »
Now this may be just me,
But the Medieval themes need some change.
Playmobil needs to sway one way or the other,
And at this rate, it looks like they are swaying twords the way I am about to suggest.

Here's what I am talking about:
Playmobil Ancient systems have been... intresting lately.
For me atleast, because they try to put some civilian things in, but just not enough.
And then when they add warrior sets, they are ok, but some have alot of unneeded stuff.
(In my very humble opinion... ;) )

So here's the deal.
I think Playmobil
(since they are leaning twords non civilian themes anyways)
should change their Ancient themes completely.

In another topic I mentioned Medieval 2 Total War. But that is one game in a series of games.
They have Rome and others, but this is slightly missing the point.
The point is their unit selection.
If Playmobil based their Ancient sets of the unit selection from the Total War series
I think it would not only be really cool, but also beneficial to Playmobil.
(See where Im going with this? ;D )

That's right, I am calling for a reform!

Lemme explain this to you in a little more detail.

The Unit Selection in the Total War series goes like this,
The unit selection has certain units listed in rows.
(Infantry, Archers, Cavalry)

But they go further by "customising" each group...
And even after that, each person.
So instead of... Heavy Cav and light Cav;
You get Mailed Knights, Scouts, And Generals body Guard. (+ more)

The Mailed Knights are heavy,
But not as well dressed/armored as the Bodyguard who are also heavy.
The scouts are light, but there are other Light Cav units, all different and special.

The infantry and archers are the same.
Infantry = Axmen, Swordsmen, Spearmen...
And each of those catagories delves in even further by:
Axmen- 2 handed Axmen, Viking Raiders, and others.
Swordmen are split by heavy and light...
Though again there are variations of each. (Dismounted Knights are a type of heavy swordmen.)

A picture says 1,000 words:


There are tons of units to choose from,
And that is in a way what I think the Ancient sets should look like.

Think Addons, groups of three right?
What if every set were a group of 3, or maybe 5?
Think of it like this.

Ok, a medieval theme could have:
A General's Bodyguard set,
2 other Cavalry sets,
2 or 3 different Infantry units,
and an archer unit.
In addition there could be a siege unit.
4 men with a catapult or something.

And each faction could be different units!
Ok, for the new Palymobil Medieval factions we have Lions and Eagles.
Lions might prefer to weild Axes, while Eagles prefer spears.

So the Lions Could have 2 Axmen units
(one 2 handed Axmen unit, and one 1 handed with shield)
And a sword unit.
While the Eagles could have 2 Spearmen units
(one pike unit, and one sergent unit)
And a sword unit.

The Cavalry could be different too, with heavy or light Cav.
Lions may like really Heavy Cav, so they get 1 heavy cav unit and a light cav unit.
In addition to the Generals Body Guard which is heavy.
The Eagles may prefer light,
So two light cav units plus the Heavy Body Guard unit.

Archers may prefer Long bow, short bow, cross bow,
Or no bow and give them a light infantry unit instead.

Or a faction could prefer siege equipment,
So give them 2 siege engines in exchange for another unit. (Probably infantry.)

This also leaves room for 1 more set, as the Ancient factions generally have 8 sets in each.
How about a castle? ;)
Or better yet, A castle made of steck? :lol:
Think of it this way too...
Instead of both factions having a castle, make a nutral castle with no men, and no markings.
Then either faction could have the castle, or both could have one if you buy two!
You could have one faction attacking the castle, and another defending it.

But that's not all!
If its steck they can keep adding, and make the castle bigger for their expanding armies.
Or if both factions want a castle,
With steck you can keep the same castle, but the buyers can make it different.

Now some of you may think... But there is something that I want there.
Something I forgot to list? Something Playmobil forgot to add to a set?
That is where the Addons would come in.
The Addons are not gone, in fact, I think addons are even more important now!

If you want houses, look to Addons.
They could have a house, or maybe two with the extra space that the lack of figures provides.
Want civilians? Look to Addons.
They could add a few civiliant sets, maybe just two, and there would be enough variety there to make a small town. Maybe a peasent set and an noble set. :yup:
Market? Look to Addons. Playmobil could continue selling the market stands,
But instead of an all around market stand, why not have just a market stand?
And then have spare parts like weapons and jewlery, and rugs, and and and...
ALL in Addons!

Now if you can picture it,
You may be able to see how helpful this can be for collectors.
I myself can see alot of potential.

But how can this be beneficial to Playmobil?
Well as you collectors may see,
It could deffinatly make building armies easier, and easy alot of the time means more cash.
Parents may buy their children several of these smaller sets as opposed to one large one.
Why?
Because parents are unlikely to pick up just one of these 3 or 5 figure sets.
Even if they think their child would like the 5, they might buy another from the other faction,
Or a Generals Bodyguard to lead them.

They may buy two castles, and continue to buy them to make their castle bigger.
Plus if they are nutral, they will need men to fill them. ;)
That's more money to be made.
And with all the spare part Addons, Playmobil could make quite a bit on those too.
Parents may want their children to have a little market,
And they could buy them a stand or two.
Along with lots of Addons to fill them.

Alot of people may want civilians still,
Add a set or two of civilian figures in the Addons
And they could go mad buying as many to fill a town.
I know my mom would have bought me tons of Civilian sets if there were more to choose from!

What do you all think? Do you like the idea?
Would Playmobil like the idea?
I hope you like it. :)
Steck is BACK! <:>

Offline Ali Baba

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Re: The Way Playmobil Ancient Themes SHOULD Look
« Reply #1 on: July 15, 2010, 18:08:32 »
WoT, thanks for starting this discussion. You have put your idea into words very well.

But I do not agree with you. Its too much based on military and wargames. Playmobil is after all a childrens toy. This target group will always outbuy the collectors.

I personnelly think the ancient themes lack dayly life stuff. Where is the roman bathhouse???? Where is the egyptian brewery? Loads of knights, but no guild hall, no mideval church, etc.
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Offline Wolf Knight

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Re: The Way Playmobil Ancient Themes SHOULD Look
« Reply #2 on: July 15, 2010, 21:46:49 »
I am afraid I'll have to agree with Ali On this one Warrior!

Your proposal is excellent and I too like this organisation!!!  :)9 :)9 :)9

But we are collectors and playmobil is a toy making company for children. It would be difficult, if not impossible, for them to produce any such organisational based sets.
I do not think that for a child makes any difference if he plays with ranks and rules of engagement. I remember I had only one leader for my knights, no ranks...Now I am into ranks only because various events in my life shaped my knowledge, ideas, and needs to express myself!

As Ali suggested, it woud be great to see various important buildings of everyday life in the production line! Your proposal of the add ons though, is more realistic for a company like playmobil. I think that could happen, and it has happend in various occasions!

We can still, as collectors, get all the sets, and more than one time, and produce custom armies of our own based on your organisation!!! ;)

Offline Martin Milner

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Re: The Way Playmobil Ancient Themes SHOULD Look
« Reply #3 on: July 15, 2010, 23:50:09 »
 have to agree with the last two posters - while many people build armies with Playmobil, it's not the be-all and end-all of Playmobil, and I'd hate to see it done this way.

There is already enough variation within the existing product to rearrange your units into bodyguards, heavy and light cavalry, longbowmen and shortbowmen etc.

The sets are designed to encourage imaginative play, let's keep it that way.

Offline WarriorOfToys

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Re: The Way Playmobil Ancient Themes SHOULD Look
« Reply #4 on: July 16, 2010, 01:43:18 »
I agree with all this yes,
But one of the reasons why I suggested this
Is because of the way Playmobil has been leaning lately.
I would love way more civilian sets, but I don't see that happening with Playmobil.

The more original sets were perfectly balanced,
But now it really is more army orientated.
Roman Bathhouse? No.
Medieval Church? again no.
and I just don't see them going back right now.

Maybe with the collectors club we can change their minds in the future.
But if they really were leaning towards army,
Then this is a cool idea I would like to see happen.
Steck is BACK! <:>

Offline Justindo

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Re: The Way Playmobil Ancient Themes SHOULD Look
« Reply #5 on: July 16, 2010, 01:56:34 »
You've put a lot of thought into your proposal, WarriorOfToys, and I like a lot of your ideas.

I definitely agree that the civilian part part of Playmobil's ancient theme needs to be greatly expanded.  While I appreciate that the Egyptian theme includes a modest house, the Roman theme has the Roman family Add On pack, and the Medieval theme has a few Add On houses, the market, and the family, these simply aren't enough.  How about at least one domestic Roman structure, like a Villa, that girls might appreciate and collectors could use as a basis for other Roman structures?  Maybe the Collector's Club will address this?

As far as the military goes, however, I think there are enough sets and parts available to create whatever type of fighting man one wants.  I have Roman and Egyptian cavalry, heavy infantry, light infantry, and archers, and Medieval knights, men at arms, and archers all created from standard sets or Add Ons.  I wouldn't object, however, to more realistic heraldry, although the upcoming Medieval sets have realistic looking heraldry.
:egypt: :roman: :viking: :knight: :arrr: :indian: :cowboy:

Offline Rasputin

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Re: The Way Playmobil Ancient Themes SHOULD Look
« Reply #6 on: July 16, 2010, 03:13:13 »
Hi

Who knows maybe an idea like this will broaden Playmobils demographics. Isn't their target age group shrinking due too computer games? Playmobil could use the 10 and up boys and some girls as collectors of castle empires.

 market research suggest kids are not interested in civil life but in waring is apparent in the current line so why not 

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Offline Wolf Knight

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Re: The Way Playmobil Ancient Themes SHOULD Look
« Reply #7 on: July 16, 2010, 07:44:28 »
Hi

Who knows maybe an idea like this will broaden Playmobils demographics. Isn't their target age group shrinking due too computer games? Playmobil could use the 10 and up boys and some girls as collectors of castle empires.

 market research suggest kids are not interested in civil life but in waring is apparent in the current line so why not 

Rasputin "The Mad Monk"

Thats a good point Ras!!!

Offline Giorginetto

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Re: The Way Playmobil Ancient Themes SHOULD Look
« Reply #8 on: July 16, 2010, 12:10:59 »
I would love to see most of WoT ideas in action, though for reasons mentioned  above i see the rationale why most likely they wont ever materialise...
:knight: Steck is Holy . Bring back more steck sets and its guardians , the Nuremberg Guards :knight:

Offline WarriorOfToys

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Re: The Way Playmobil Ancient Themes SHOULD Look
« Reply #9 on: July 17, 2010, 12:50:11 »
True Justindo, I myself have made heavy, light, and so on and so forth.
But there are a lot of benefits to this.
Not only will it make customizing an army easier,
It can save money.

I am trying to build a Colonial English army,
But in order to get the parts I need, I need to buy two sperate Klickies!
It's not so much a problem when the Klickies I want
are both part of different projects I am working on.

But if the one Klicky I had to buy to make the other I didn't want?
This system could perhaps save that.

Also it saves a lot of trips to DS,
Which is good for me as DS is rather confusing to me.

And as Rasputen said, the buying group is targeted at much younger ages then us. :-[

But I would also like to point out
that the addons now have a lot of potential for more civilian Klickies.
The only Medieval civilians are in the addons anyway,
and think...
With all the space the warrior addons took up, if they were all gone,
there would be more then enough room for several houses and multiple civilian sets.

It may actually help us to create civilian displays, rather then hinder us.
Steck is BACK! <:>