Author Topic: "The Pirates' Chronicles" - comments thread  (Read 19125 times)

Offline Gustavo

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"The Pirates' Chronicles" - comments thread
« on: June 07, 2008, 18:30:40 »
Hello, Playmofriends!

It's time for some pirates! :arrr:

I've got this "Pirate Crew" ("borrowed" from Collectobil, & attached), which is a delightful set ... (It brings many little things, most models of light weaponry, treasure, rope!, and there's even a wonderful version of young Jim Hawkins for a big child to imagine a lot of plots! ;D )

However I don't have yet a camera that allows me to focus well -- this will take a couple of months :-\ --, I decided to make some shots of Joe Cartagena's studio, and it came out (almost) very nice, so, here you are a previous part of "The Pirates' Chronicles"!

Gus
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Rio, June '08
« Last Edit: August 18, 2008, 09:46:28 by Martin Milner »
Gus
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Offline Martin Milner

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« Reply #1 on: June 08, 2008, 07:37:31 »
Nice story Gus, I want more! Was that a fight breaking out in picture 7?

I bought the 3939 set when it was in the shops here years ago, one of my favourite pirate sets. 3 adult klickies, the cabin boy, and a skeleton, plus loads of small bits - great set.


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« Reply #2 on: June 08, 2008, 15:26:03 »
More would be good, Gus.
“Today well-lived makes every yesterday a day of happiness to remember and every tomorrow a vision of hope.”

Offline Timotheos

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« Reply #3 on: June 08, 2008, 18:00:22 »
Hi Gus

I liked this story much better than your "non-linear" archer story (though the scene layout of the archer story appealed a lot to me).

My only criticism, from the perspective of an amateur "published" writer:

The skull leads off the story and my immediate impression was that he was the main character.

Quickly, however, the narrative changes track, and the story moves to a character so un-decorated that we know him simply as "Joe".

A multi-panel description of Joe follows, relying entirely on narrative and some lightly illustrative scenes of Joe setting out his wine glasses (as opposed to delegating to a servant--suggesting Joe prefers doing it himself (perhaps he's not accustomed to household help, having come from a poor family or perhaps he doesn't trust servants in his hideout, or perhaps...) for show on the table.

After all the narration from the skull (who is he?  is he somebody Joe murdered?), I inferred that Joe is a rich, solitary guy who invites friends over for drinks and to show-off his cash, then kills his friends if they are louts enough to ask for a hand-out.

Granted, I've been tempted to do the same myself.

Seriously, though, it's harder to write a story than it looks, and good job.

The backdrop looks good--your books in the background gave me the impression of a study or library without you actually having to build a room interior.

-Tim

Offline Gustavo

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« Reply #4 on: June 09, 2008, 01:56:00 »

I liked this story much better than your "non-linear" archer story (though the scene layout of the archer story appealed a lot to me).


I like the dinamics of "The Introduction of the Archer", but I'll have to work in a better scenary for next stories ... I think it'll only be solved when I have maybe two or three framework houses. Until then, I'll have to improvise, but even so I feel (with myself) that I need a better improvisation (to myself, for esthetic reasons). Especially because I will have to make some field excursions of Elmo -- a playmofriend has given him a nice gift, that is on its way ;) ... I hope to be able to shoot soon!

As for Frenam the Skull, ... His stories (I hope!) will be told, but I'll need flesh for him. For the moment, I only have bones ;D

G.
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Offline Gustavo

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« Reply #5 on: June 09, 2008, 02:06:31 »
Nice story Gus, I want more! Was that a fight breaking out in picture 7?


 :yup:

G.
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Offline Gustavo

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« Reply #6 on: June 09, 2008, 02:15:22 »
More would be good, Gus.


Looking forward to seeing more, Gus!



I'd love to post more, but it's getting late,
... and I realize that I'm having much less sleep due to Playmobil :-[

Sometimes I'll may do it, but sometimes I won't :( So, it'll have to wait a bit. I hope I may do it still until the middle of the week!

Even though I don't always log in Playmofriends during the day, at work, I keep an eye most all of the time, so I'm always seeing you ;D & the news!

Well, this is it for today.
 :wave: :'(

G.
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Gus
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Offline Richard

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« Reply #7 on: June 09, 2008, 18:18:29 »



Hello, Gus ...

I liked Timmy's critique (as I wrote in another post ... I wish that I had known him before).

However, that said, after re-reading your story several times, I think that it works quite well both visually and narratively. Your story-line is engaging and intriguing. I really do want to find out what happens next.

Since I live "in the islands," I want to know more about Frenam. For instance, where, specifically, and why did he meet his demise?

And, how is it that Joe is a "freeman" during the time of the rum trade? And, where has Joe taken Frenam's skull?

Lots of questions to be answered.

Thanks and all the best,
Richard



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« Reply #8 on: June 09, 2008, 20:22:33 »
I like the dinamics of "The Introduction of the Archer", but I'll have to work in a better scenary for next stories ... I think it'll only be solved when I have maybe two or three framework houses. Until then, I'll have to improvise, but even so I feel (with myself) that I need a better improvisation (to myself, for esthetic reasons). Especially because I will have to make some field excursions of Elmo -- a playmofriend has given him a nice gift, that is on its way ;) ... I hope to be able to shoot soon!

G.

I prefer the Sir Elmo and Fletcher stories because they have such a "childlike" approach.  They are the sort a child would make up for itself or a parent for a child and have a wonderful innocence with them.  The "lack" of scenery for me isn't a problem, the books (carefully chosen for their titles or for their size?), the walls of the room and the surface of the desk or table provide all that is needed, the relationship between the characters and the author doing all that's needed.  The books can be books or hills or mountains or buildings, just as the story requires.  (Remember, H G Wells' book "Little Wars" uses books for these purposes.)  That's not to say that there isn't a place for some mediaeval houses and the occasional tree or fence, but a minimal approach ("less is more") is, I think, the way to go with Sir Elmo and Fletcher. 

While writing the above, the thought came to me that these stories in many ways are about what happens at night when the owners of the Playmobil are in bed!
“Today well-lived makes every yesterday a day of happiness to remember and every tomorrow a vision of hope.”

Offline Richard

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« Reply #9 on: June 10, 2008, 03:26:01 »



While writing the above, the thought came to me that these stories in many ways are about what happens at night when the owners of the Playmobil are in bed!



Wow ... this is the "whimsical" side of you that I've never seen before, Gordon!

Delightful and quite impressive ... Love it ...  :love:


And, I had no idea ...


(Remember, H G Wells' book "Little Wars" uses books for these purposes.)






You're full of surprises, old friend ...  :klickywink:





All the best,
Richard