PlaymoFriends

Creative => How-To => Topic started by: Sir Pleamo on October 06, 2012, 19:52:44

Title: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 06, 2012, 19:52:44
Playmo3D – Library Version 3.0
Many of you have been in contact with my 3D-works in the past which was spread over playmofriends, but the whole project has reached a level that the next logical step is generating a new topic for this project. Because we are really happy to introduce you to the third Version of the Playmo3D-Project (in earlier versions called “3D-X-Library Project”), a computer based virtual building tool for Playmobil-building parts. For those that are new, yes this is the third major release already, so there is some history.

 The whole project started in summer 2010 with some thoughts about the possibility to plan a whole Playmobil harbor-diorama in System-X without having all the needed parts and space. My personal aim was to create a computer based 3D construction-kit for Playmobil building parts. For this purpose I chose SketchUp, a free but powerful 3D-Software with all the features that were in need for building up a library of part-files. After sharing the very first and sketchy results on Klickywelt.de some realized the possibility for the whole scene, e.g. saving and sharing ideas, planing, trying out... So they encouraged me to go on and after a short while it was chachalote from playmofriends.com who asked me to share these ideas internationally at playmofriends.com, and so I did. All what happend from that on was more I ever expected and became some kind of my personal collector's history. So many collectors and members in the scene started to use and supported or discuss my work so that it started to be a real “project” (for the whole story please read cachalote’s SYSTEM-X DESIGNER WANTED (http://www.playmofriends.com/forum/index.php?topic=5760.0)).  If you are interested in such themes in general you might enjoy reading Developing System-X (http://www.playmofriends.com/forum/index.php?topic=8904.msg160749#msg160749), too.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 06, 2012, 19:55:01
What is Playmo3D and how can I use it for personal purpose?
Playmo3D is a collection (called the Library) of 3D-remodeled playmobil parts for use with SketchUp (8 and later). The free SketchUp software offers the possibility to integrate such files to work with. Therefore you are able to build nearly any constructions that could be build with real Playmobil parts as well, the difference is, it does not matter if you have these parts in some of your boxes or if you have the space to build huge and complex models. Or, why not building a huge castle on the bus ride in the afternoon? You also can save and store your ideas easily, share them with friends etc. Use your virtual construction as a construction sheet for real buildings or just explore parts you have never had in your hands virtually.
The possibilities are nearly endless, so try out what is your way with this Playmo3D-Library.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 06, 2012, 19:56:13
What is the 3.0 Library in detail, what is new in this version?
In detail this third release is no longer only a new version with some new parts (although it comes with a HUGE AMOUNT OF NEW PARTS) but a totally redesigned library to make building and handeling with these files so much easier. This version now is the result of a lot of feedback just from you, so it handles and tries to solve all the problems and difficulties you mentioned along the time.  Thanks for the support! Now it is not only some words when I say nearly everyone can use this tool without having much experiences in such 3D-software.

Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 06, 2012, 19:56:44
Is it an official Playmobil-release?
No, all the files, documentations and associated stuff are made in a purely private initiative,  so no rights of thirds are intended to be harmed. This is not an official project of Playmobil, Geobra Brandstätter nor is any other company associated in any way. Therefore there is neither a financial nor any other ambitions within this project.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 06, 2012, 19:58:08
Where can I get it and what is the price?
The packages, files, manuals, tutorials etc. are all freely downloadable but the download-link is password protected. If you are interested in the Playmo3D-Library for your PRIVATE use, you just have to contact us via PM to get the link and the password. So at the moment we only offers members of at least playmofriends or Klickywelt to get and use these parts. The  plan for the future is expanding the file database to (nearly) all building parts of Playmobil, so it will be in my and your interest not to share these files freely. If the parts will be freely shared this might lead to copyright problems with Geobra Brandstätter, Germany, what might kill this project immediately. Therefore THIS IS NOT SHAREWARE! There are several scenarios how to handle the publishing in the future, but at the moment please take this point seriously.
So what is the price? Juan Ramos Ramirez said it in this way, if you once have become familiar with the Library, you do not want to miss it for only one day… now he works on that project too, so the price seems to be your free time, because none of us can resist so much fun!
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 06, 2012, 19:59:10
Who is behind the scene?
This is a hard question, right, in the beginning I was mainly on my own and most of the work has been done by me but there was and is such a strong support and influence of so many in the scene that you might find a lot of fingerprints in it. So thanks to chachalote, EmmaJ, Tiermann, Heather, Queen Tahra, henri_martini, Bonniebeth, WoT,  tonguello…  and why do you think Steck is now included, Giorginetto? …and so many more (including Klickywelt-members)…
But these massive support aside, there is really some more news to mention, I now really can say “we”, because I am very glad to have “recruited” some very helpful hands. We are now a team, so that we can (and hopefully will) work much faster and much more efficient. Actually, as already mentioned myself (Sir Pleamo) aside, there is henry_martini (playmofriends; gardenwargaming; Klickywelt) and Juan Ramos Ramirez (playmofriends) working on that project and let me tell you, both of them do a brilliant job! So thanks to you!
So if there are any comments, question, critics or whatever, do not wait to contact one of us via PM
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: bonniebeth on October 06, 2012, 20:05:28
Wow. This new version is absolutely breath-taking! And it's fantastic you have now included steck! This project is amazing, even the old version left me speechless and this is even more awesome. 
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Pynedor on October 06, 2012, 20:14:49
This really does look amazing. Nice work! :)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Tiermann on October 07, 2012, 01:24:49
Wonderful to see the project still going strong, and that you have found some help. I haven't been doing anything in 3D for a while, too busy with real world projects. Hopefully I can get some time this winter to work up a couple of things that have been on my mind.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Ismene on October 07, 2012, 02:23:52
Steck!  :love: Looks great!
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: playmofire on October 07, 2012, 08:10:35
Now that Steck is available, this idea is of immediate interest to me as I am wanting to create some railway buildings using Steck.

Many thanks for all the work you and others have put into it.   :wave:
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Emma.J on October 07, 2012, 19:11:49
 :love: Thank you so much Sir Pleamo for all your hard work with this project. I'm downloading as I'm writing this. I've got some ideas for new buildings in sys x but haven't got the parts yet so this is invaluable to me. I just need to get the hang of building a bit quicker!

 :thanks: :)9
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: henry_martini on October 07, 2012, 20:42:29
I've got some ideas for new buildings in sys x but haven't got the parts yet so this is invaluable to me. I just need to get the hang of building a bit quicker!

It will be much easier and faster.  :)

 :thanks: :)9 Sir Pleamo
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Hadoque on October 07, 2012, 21:06:37
Superb!!  :clap: :clap: :clap:

I hope one day to find  time to start using this, it looks truly amazing and the shown examples are wonderful!!
Ah, soo much constructions one could imagine... :love:
Problem is I've all kinds of other small & big Playmo-projects to finish - or even to get started - before I should endeavour into complex System-X constructions... :-\
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Indianna on October 09, 2012, 15:09:47
The magic word:  STECK!

Thank you, Sir Pleamo!  Also many thanks to henri_martini and Juan Carlos Ramirez for joining you in your quest!  This is just the sort of project that I love to see happening and becoming a great success.

I will be PMing you to ask for the password and I hope to renew my efforts to learn SketchUp now that there is even more reason to make that commitment (i.e. STECK!)   :love:
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: tahra on October 09, 2012, 15:22:53
I will be PMing you to ask for the password and I hope to renew my efforts to learn SketchUp now that there is even more reason to make that commitment (i.e. STECK!)   :love:

Ditto.

Though..... I'm still waiting for the holes solution...  :P
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: playmofire on October 09, 2012, 18:07:25
:love: Thank you so much Sir Pleamo for all your hard work with this project. I'm downloading as I'm writing this. I've got some ideas for new buildings in sys x but haven't got the parts yet so this is invaluable to me. I just need to get the hang of building a bit quicker!

 :thanks: :)9

Emma, I have the link and a password, but can't seem to get either to work.  I've tried registering first, but that doesn't seem to work either.  Can you help, please?
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Tiermann on October 09, 2012, 20:33:17
I've got the files and regarding the Steck, it doesn't have the double arch stone wall or the full height 4 way connector yet. Also not there is the castle bay window. It does have most of the Western type wooden building parts, except for the train station windows piece. No curved tower walls either, those will be hard to make and I would bet the last thing in Steck to ever get done.

I don't know if they have a working list as far as parts yet to make, or how that may be prioritized. The remaining parts form the 4300 Train Station and 3716 Farm would be the top priorities for me.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Emma.J on October 09, 2012, 20:41:31
Hi Playmofire, I've just sent you a help message. let me know how you get on  :wave:
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 09, 2012, 23:22:52
Emma, I have the link and a password, but can't seem to get either to work.  I've tried registering first, but that doesn't seem to work either.  Can you help, please?
Hi Playmofire, I've just sent you a help message. let me know how you get on  :wave:

Thanks Emma for assisting so quickly! If you still have problems, playmofire, well I guess it is the remixshare-site you have problems with, I do not like these downloading sites but a homepage for the project is in buildup but not finished yet... so sorry! You have to click the link and press the download button... but as I already mentioned, I do not like those pages, you have to wait for 20 sec before the download-button is clickable....

I've got the files and regarding the Steck, it doesn't have the double arch stone wall or the full height 4 way connector yet. Also not there is the castle bay window. It does have most of the Western type wooden building parts, except for the train station windows piece. No curved tower walls either, those will be hard to make and I would bet the last thing in Steck to ever get done.

I don't know if they have a working list as far as parts yet to make, or how that may be prioritized. The remaining parts form the 4300 Train Station and 3716 Farm would be the top priorities for me.

 ;) Come on, there are so many Steck parts right now, please keep in mind that there were exactly zero in the last version. And no, e.g. the curved tower-parts are really no longer any challenge to model, the only reason why a lot of parts are not included is, because we had to do some cut to release someday, so this is the cut! For sure a lot is in and much more is not, so we are working on that (e.g. the parts in the pics are new since the release, I mean we REALLY work on that!  ;D). BUT (and it's a pity but it is a big BUT), I only can  model what I have in my hands... a lot of parts I do not have, namely most remaining western parts, the dollhouse, etc. Now as we are at least three who work regularly on that issue the more parts are available (I mean three collectors is a lot of parts). In that sense I am really looking forward to get them in my (or our) fingers. So not to tell you too much, but very soon Steck Gables and roofs will be included to finish the framework parts, the double arch, etc.

Yes, there is somehow a working-list but this list is mainly determined by our interest so if there are really "must-haves" please inform us... as I said there is nearly no part that would be in principle impossible to include. This is serious, make it to your project, so what do you need?

btw. Do you think you will benefit by a FAQ-thread for Playmo3D, with maybe some hints, tutorials and so on? Just give me a signal about that.

Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: tahra on October 10, 2012, 07:46:12
btw. Do you think you will benefit by a FAQ-thread for Playmo3D, with maybe some hints, tutorials and so on? Just give me a signal about that.

YES.

I'm interested to giving this a try, though I'm completely clueless as to 3d modelling. I downloaded sketchup, does that count?  ::)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Tiermann on October 10, 2012, 14:36:01
There is a document included with the download that gives excellent instructions on how to set up and use Sketchup for this project. I've learned more from it on how to use Sketchup specifically than from anywhere else, very helpful.

SirPleamo, it would be nice to have the working list available somewhere so people don't keep asking for the same things that you are working on.   ;)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 10, 2012, 15:42:01
SirPleamo, it would be nice to have the working list available somewhere so people don't keep asking for the same things that you are working on.   ;)

okay, I will think about how to manage this, but yes you are right, that would be best!

but in this sense ...as I said to your last post, we are really working on that issue... the double arc Steck is now finish! Just have a look at the pic  ;)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Emma.J on October 15, 2012, 15:02:29
Dear Sir P and Co,

just wanted to say thanks again for the new 3D project, I've worked through your tutorial and it's excellent.
I look forward to using it some time in the future when I next design a steck castle or a palace.

Although for me it's still the old fashioned way of pen and paper for designing most of my work. But I will look forward to seeing any new additions in the future.
Best wishes in your endevours.
 :thanks:
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 21, 2012, 14:53:02
Some of you have sent me PMs but I have not answered them yet, sorry for that, but I just came back from holidays this weekend... so I will do my job soon  ;)

I look forward to using it some time in the future when I next design a steck castle or a palace.
[...] But I will look forward to seeing any new additions in the future.

...ah yes, there are the promised Steck-parts (mostly roofs and gables) finished now... (see the attached example pic) ...so Emma, save your pen and papers!  ;)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Tiermann on October 21, 2012, 16:13:01
Great, can't wait for the next update.

One thing I have been doing that might be worth making available is creating assemblies. For instance in Steck a doorway, door, the two hinge clips, and the latch. Saved as a unit together it saves a lot of time compared to having to put the parts all together each time. The same with window assemblies.

(http://animobil.info/playmo/3d/assembly.jpg)

By using right click Explode you can break them down into sub-assemblies and then to individual parts, so you can open a window for instance.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 21, 2012, 17:57:37
Great, can't wait for the next update.
You do not have to wait for long... I will prepare the new parts for download the next days...

One thing I have been doing that might be worth making available is creating assemblies. For instance in Steck a doorway, door, the two hinge clips, and the latch. Saved as a unit together it saves a lot of time compared to having to put the parts all together each time. The same with window assemblies.
By using right click Explode you can break them down into sub-assemblies and then to individual parts, so you can open a window for instance.

Yes, Tim, that is a very good method. You might remember, that in all former versions there were such a folder named "Groupings" that contained exactly what you mentioned, but I have skiped it in this release. Why? you might ask... the answer is simple. In detail there are several reasons for that. First, there are so many possible combinations (e.g. different colors, lattices, etc.) that such a folder would be much too big for downloading. Second, the Grid-System now makes it is so much easier to handle that you can ensemble the subparts quick enough. And, third, as a consequence, it would be great if everyone esablish his own "grouping"-folder for his personal use just like you did, Tim. So I am really happy about your post, I have not mentioned that issue before but that was really exactly what I wanted to demonstrade soon. At the moment a more detailed "advanced-working"-manual is in charge, in that this method and other helpful hinds (e.g. exchanging or replacing parts in a whole model, diorama-buildups, huge files and how to handle them, ...) will be described.
But still there will be an "official" Grouping-folder again coming up soon, because we decided to rebuild all kinds of original Playmo-sets so that you can download and use them for editing or directly putting them in your scene, etc. In this context every finished set will come as a SketchUp-File and a Grouping-folder with their specifig groupings. You may keep these folders or copy all those folders in a single grouping-folder to establish your own "working-directory". This was my solution to handle the nearly infinite number of grouping possibilities
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Emma.J on October 21, 2012, 21:30:29
Quote
so Emma, save your pen and papers!

Hi Sir P. If only I could but I work mostly with the victorian 5300 parts, which aren't in your data base. I'd hate to ask for any as you've too much to do as it is. I am planning a Victorian arcade made from sys x so I'll send you pics when thats done.  :wave:
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: playmofire on October 21, 2012, 21:44:58
I haven't had time to download anything yet, but your idea, Tim, is an excellent one, especially as the examples you show are items I will be using.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: bonniebeth on October 21, 2012, 21:47:16
I've downloaded everything but haven't had time to learn to use it yet. But I can't wait!
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: savvas on October 22, 2012, 06:50:48
i downloaded everything now i need time to play with them... ;D
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Indianna on October 22, 2012, 13:56:41
There is a document included with the download that gives excellent instructions on how to set up and use Sketchup for this project. I've learned more from it on how to use Sketchup specifically than from anywhere else, very helpful. . . .

So true!  I had previously tried to use the tutorials within SketchUp which I found to be rather overwhelming but Sir Pleamo's instructions are very clear and specific and easy to follow.

I am having a small problem, though, which I hope someone can help me with:  when I select various components and place them in the workspace they are tiny and much too small to work with.  The only preferences or settings that I have changed (as far as I know  ;) ) are the ones detailed in Sir Pleamo's "Basic Settings" sections 1.1, 1.2, and 1.3.  I purged my old version of SketchUp and downloaded the most recent one before starting to use the Playmo3D library.  Any suggestions?
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 22, 2012, 14:30:05
So true!  I had previously tried to use the tutorials within SketchUp which I found to be rather overwhelming but Sir Pleamo's instructions are very clear and specific and easy to follow.

I am having a small problem, though, which I hope someone can help me with:  when I select various components and place them in the workspace they are tiny and much too small to work with.  The only preferences or settings that I have changed (as far as I know  ;) ) are the ones detailed in Sir Pleamo's "Basic Settings" sections 1.1, 1.2, and 1.3.  I purged my old version of SketchUp and downloaded the most recent one before starting to use the Playmo3D library.  Any suggestions?

Sounds quite strange if it is not an issue of zooming... is it? To get sure that it is not such an issue try to use "Zoom Extents" (see the manual page 11) after having imported at least one part (remember zooming in or out can be managed at all time by the mousewheel). If the parts still are too small then there is really something strange within your version, please let me know if this helps or if we have to go to the very deeps of SU...
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Indianna on October 22, 2012, 15:00:26
Thanks, Sir Pleamo!  That worked - as soon as I hit the "zoom extents" button, everything was fine.   :) 
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Pynedor on October 23, 2012, 04:54:58
I had some time to try this out, and it's great so far, Sir Pleamo! :)

How did you get the figure in one of your designs though? I don't see him in the libraries anywhere. Is he included in the current libaries?
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 23, 2012, 10:04:25
How did you get the figure in one of your designs though? I don't see him in the libraries anywhere. Is he included in the current libaries?

How? I made it  :lol: You do not find it in the Library... yes, there is a lot that is not in that Library yet but nevertheless is finished... there are several reasons for that... you may read in the mentioned "historical" thread by cachalote about that issue.

But if you have a look on the pics, you will also not find the furnitures and boxes of the safari station (3433) in the Lib. The whole "Accessoires" folder is quite small... this is in my eyes of lesser importance unless you will design whole scenes or dioramas. But you can recognize at this stuff, that we really are working on something, that we hope will become a big thing some day. ...that is the reason why I am dreaming about getting more and more persons working with this... then we are able one day to have the complete Playmo3D  :love: but all in all this needs time... But again, if someone really needs anything (even such asseccoires) just let it me know!

Most of you will know these pics already, but to integrate them also in this thread I have attached some of them here again.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Indianna on October 23, 2012, 14:56:10
. . . we really are working on something, that we hope will become a big thing some day. ...that is the reason why I am dreaming about getting more and more persons working with this... then we are able one day to have the complete Playmo3D  :love: but all in all this needs time...

I hope to gain enough expertise over time so that I can be useful to the project.   :)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Pynedor on October 24, 2012, 00:27:17
I see. Those look great! I don't think I'll be able to make those any time soon. :lol:

I'm just learning to attach some walls together. :)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: grangel on October 25, 2012, 22:24:16
It is strange but i can't believe myself how i have missed this thread.I have already send a pm.

Thank you Sir playmo for your marvelous job!!!
I have downloaded the free version of sketchup.Is it ok or i should get the pro?

MMMANNNYY  TTHHANNKSS FFORR YOURR GGRREEAAT JOBBBB!!!
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Tiermann on October 25, 2012, 22:47:33
Free has worked fine for me.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: grangel on October 26, 2012, 01:22:36
Free has worked fine for me.

Thanks alot Tim
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Jrodmobil on October 26, 2012, 22:23:55
 I was wondering how you are getting the "item to file" I guess. Are you using a 3D scanner or calipers and measuring by hand?

Jarred
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 26, 2012, 23:39:15
I was wondering how you are getting the "item to file" I guess. Are you using a 3D scanner or calipers and measuring by hand?

Jarred

No, not a 3D-Scanner, even if I had enough money to by one, the result would be too big, a lot of work to generate those files and they would be not as exact as they are now of course... so, therefore the last one, yes all are purely "handmade" ...it looks really harder than it is. Of course you need some experiences but meanwhile it is no longer a real big challenge for me to digitalize some parts. The main theme in designing now is a huge number of "standard files" e.g. the steck-wall outer frame, which never changes, so if you have it once, you easily could go ahead for all kinds of such walls. This method is true for nearly all parts. Once you have made one shape, this opens you a way to a lot of new parts containing this shape... So it is funny but true, the more parts you have the faster the whole work can be continued. ...and this is my greatest motivation to go on, the parts grow exponentially in number! So therefore I keep the illusion that there will be light at the end of the tunnel... 8}
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Pynedor on October 27, 2012, 00:22:25
How exactly do the parts snap together? My wall pieces, for example, are always ever so slightly off when they snap into place. Is there a certain point on them I should be clicking when I move them together? :-\
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 27, 2012, 20:41:05
How exactly do the parts snap together? My wall pieces, for example, are always ever so slightly off when they snap into place. Is there a certain point on them I should be clicking when I move them together? :-\
I take this post to drop some sentences about what might help some of you in some of your difficulties.
First of all be sure about the fact that I do not feel bothered by any of such a question, the opposite is true, I am really happy about them! First of all this shows, that you are really using the parts, and that is great (!) and secondly I am preparing an advanced manual (working title is “Playmo3D on a second view – Advanced techniques and hints”), so all your difficulties will really help me to understand better where specific difficulties in use may be found that I have to mention in detail.
So for the very beginning here are some short and sketchy notes on some FAQs.

In general, the point I tried to make strong in the published First-Steps manual (btw, thanks Tim for the warm words about it... seems I am on the right way when I keep this style for additional stuff?) was “get familiar with working in 3D”, sound trivial but this is the only difficulty that might bother most of you. Remember, the whole Playmo3D do not use any feature that is not SketchUp, that means, all what I try to describe is purely normal working with SU (in some aspects comparable to different 3D-programs), so don’t be afraid of using the SU Helping Center too.
Maybe the few additional examples in the following will help some of you with the specific Playmo3D-working.
Let’s have a closer look on “the right adjustment” of e.g. some Steck walls (fig. 1a) (same is true for all other kind of parts of course):
In general all parts match exactly to each other, in other words there must not be any gap between them (fig. 1b, also 3a). If there is such a gap, you have made something wrong, but what and how to do it better?
In principle you can move and connect any part with any point you want to, but not every point is as useful as some others… therefore in the manual I talked about “prominent points“ and on this idea the Grid-System is constructed (so by the way, the Grids are not in any situation the best or easiest way (see SysX example below, next post).  Also it is neither possible to list every part with its specific “best points” nor might be any mentioned point the best in any situation.
In most cases (and I guess this will be true for most of your difficulties) problems do not arise within choosing and moving the parts at specific points but not having a well chosen view on your parts in the project. This was the reason why in the manual I am repeating sentences like “remember Orbit/ Pan…” so often. THIS IS the key to nearly all adjustments. In my opinion using the shortcuts will do the job the very best, e.g. “hanging a part on your mouse” (see manual) and then just press "o" (for orbit). Now adjust your view – NOT to the part which you want to move but to the TARGET point, bring the mouse next to that point and now return to move-mode by just pressing "m" (for move) again (repeat these steps when you fail).
Often (a question of experience) you might be confused by some lines and/or marks that leads to a wrong chosen point. There might be some situations for that. For example, in some situations you might be confused by the blue “marking-outline” when you have selected a part. This outline is NOT identical with e.g. the Grid (fig. 1c), even if in some situations they may fall together. The blue outlines just mark the total dimension of a part. In the case of fig. 1c (the Steck castle connector) there are some bricks that are wider than the rest, therefore the blue outlines are wider in the top of the part too, but are NO MAGNETIC POINTS in our sense (the black dotted arrows in 1c show the “right “ prominent points for this situation).
Another difficulty might be that you do not find any Grid in some parts. Why and what to do? That’s fine, if there is no Grid, than simply because the part itself offers these points. In Steck e.g. the the wall’s Grid is build up on the (castle) wall connectors, so they do not have a Grid themselves (compare 1c).
In some situations the theoretically prominent Grid-points are covered by the parts like in the case of Steck Battlements (fig 2a). In that case e.g. use the middle point of the front side Grid-line in an upwards view (fig 2b).
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 27, 2012, 20:42:04
Here is the same again, compare the both different sides of the SysX stonework wall parts (fig 3a). If you choose the stonework side to adjust the parts you have to select e.g. the Grid edge point (fig 3a, red arrow) (because of the 1mm texture of these parts) OR you may choose the egde point in the part itself (fig 3a, dotted red arrow), OR you might use the backside of the parts (red circled), OR you choose the points used in the manual, OR…  Again in fact it does not matter what will be your choice as long as these points have corresponding ones in the target part. The Grid-System is only a helpful tool that you easily can find AT LEAST ONE POMINENT POINT, if there is a different maybe better one for your situation, take it! (Again, here you can see no gap and an exact matching.)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on October 27, 2012, 20:43:43
What to do if none of this help and/ or specific problems with specific parts/ situations still remain?
Please write me a short note. PM would be the best, so I can sort them and answer to a bundle of similar questions, but if you think your point might be a point of major interest posting will be fine too of course. Please tell me the part-numbers and/or part-types so that I can get sure that there is no error in the part itself (of course there are some errors in the library, anytime I discover one I correct it, but if you have an open eye too…). Or describe the situation in which you are unsure how to act.

Sometimes it is not unimportant which hardware you use, e.g. with notebooks only with a touchpad instead of a mouse are really difficult to handle. If you have very slow computers and/or very little working memory, SketchUp tends not to work very well (especially in turning the view and moving parts, in detail it is a question of latency) .

Again, thanks for all your feedback (mainly via PMs), there is nothing unsolvable yet! So stay trying the Lib!
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on November 01, 2012, 13:37:21
+++UPDATE AVAILABLE+++
There is an update available now! Playmobil 3D-Library 3.0.1 can be downloaded now!

This update comes with 35 new parts and fixed bugs in some parts. It comes as a bundle with the whole Playmo3D – Library included, so we recommend deleting your last version and replacing it with this one.
The focus in 3.0.1 mainly is making the Steck-roofs available for you, because they are really a must for Steck-designes. For sure, there are still some parts missing but as you can see, only about one month after the release of 3.0 there is 3.0.1 coming with 35 new parts, so we are looking forward to fill the remaining gaps soon.

Thank you again for all your input and feedback!
 
How to get version 3.0.1?
The password stays the same but here is the new link:
Playmo3D – 3.0 (http://remixshare.com/dl/ey40cn3qg8u07w0/playmo3d_v3_0_1.zip)
So if you are new, you should contact me for getting access, if you are already using Playmo3D 3.0 use the given password.

Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: tonguello on November 01, 2012, 14:49:37
How did I miss this thread for so long?  ???
I'll carefully read it.  ;D
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Pynedor on November 01, 2012, 22:28:42
Thanks for the information, Sir Pleamo! ;)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: morubil on November 30, 2012, 19:51:28
Hallo, I was so in to building in sketchup that I mist the update.
But now the link is not working. Is there a new link or what is wrong?
I have a pssw but there is now file on the site
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: savvas on November 30, 2012, 21:17:36
i am interested too, so please fix the link! :wave:
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on November 30, 2012, 23:42:54
Hallo, I was so in to building in sketchup that I mist the update.
But now the link is not working. Is there a new link or what is wrong?
I have a pssw but there is now file on the site

Ups! Sorry about that, yes, the link is aktiv unless none download anything for ten days... so yes, you are a little bit late I guess... but anyway, I will put the files for download on the server again and post the new link as soon as possible...

...but as you might imagine... there is a brand new update right before the door... so here are some sneak previews... you want to plan your whole train theme in SketchUp? So yes, now all train-lovers are welcome to playmo3D too! (beside some more different new parts too, of course!)
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: savvas on December 01, 2012, 08:55:47
Sir Palermo i noticed that the rails are for the RC trains. any chance for the lgb rails, for us that have an electrical train?
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: tahra on December 03, 2012, 10:19:03
Wow, trains too?

:o
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Skywalker on January 28, 2013, 14:05:05
i am speechless. thank you for this great project - again. i have to take a closer look when i have more time for this. fantastic !
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on March 03, 2013, 13:41:35
First of all I have to say sorry for not reacting to a lot of PMs and not being online here for a while! I really hope to answer all of you soon, but all in all this year has not started as well as I hoped… for short, my son has had a surgery at the beginning of the year, my work has overpowered me, and some other private stuff has brought me far from Playmobil… maybe it is because of the 13 in this year… anyway, the show must go on!
And the show goes on!

++++ Playmo3D +++ Update Version ++++ Playmo3D +++
The download of the Library is now available again, but more than that, it comes with a new update-version (3.0.2)!
That means, beside nearly 80 fixed parts there are 188 totally new parts included (so there is a total number of parts round about 1300).
The way how to get it is (sorry for that) the same as all the times, PM me and you will get the link and password!

Some more words:
We were going to release a new module of the whole project, too, namely a “Sets and Groups” –module, but we have not finished it yet. Especially the documentation how to use these new features in detail is not finished. We therefore decided  not to release this module now, but you can download, let’s say a sneak-preview already (pics below). We hope to bring this module finished to you around Easter. This module is not part of the Library itself, but will be a selection of existing PM-sets rebuild with the Library-parts. In this context there will be some “Groups” of parts to use in your projects as well. This means, there will be components assembled from different parts, e.g. a wall with window frame and casement. This comes very close to what Tierman mentioned already in some posts above in this thread.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on March 03, 2013, 13:42:05
As I have mentioned already, there is no ongoing manual finished yet (this version comes with the Short manual already published with 3.0 ), nevertheless there are at least two things to say in short. Let us call it some FAQ:

How to update my Playmo3D-Library?
All releases are FULL versions, so all parts, the new ones, the fixed ones, and the old ones, are included. So the best and easiest way to update your library is simply deleting the whole folder of the old version on your computer. Then replace it with the latest version. That’s all!
But keep in mind, if you have used these folders for saving own projects, too (as it is NOT recommended), please save your works first.

The update-versions come with some fixed parts. What should I do if I have build an own model that contains parts which now are available in a newer version? Do I have to rebuild my whole projects to get sure that the newest parts are used?
No, there is no need to restart at the beginning. But the question remains, how can I update the parts in my own project, if there are fixed parts available?
There is a really simple and comfortable way in SketchUp to do so. Just follow the steps described below:
1) Update your Playmo3D-Library as described above (or in the manual).
2) Open your model-/ project-file that you want to update.
3) Open your “Component Browser”, if not opened already (If you are unsure about this step, read the Playmo3D-manual).
4) Click the “House Symbol” (see pic below)in the Component browser to show the parts used in the model (alternatively click on the little arrow right to that symbol. This will open a list where you click “In model”).
5) The Component Browser now shows you all the parts that are used in your project. Now simply right-click the part you want to update and choose “Reload” in the menu that appears.
6) SketchUp now will ask you for the folder where to look for that part, so you have to switch to the folder of your new Playmo3D-Library (and the subfolder, e.g. BS-Misc).
7) All parts of this kind used in that model will now be replaced by the new version. So repeat these steps for all parts you want to update and save your model-file. Now it will be updated to the newest versions.

HINT: In the same way you can exchange parts in your model, e.g. if you want to change a red window frame to a blue one. Just reload the red window frame and choose a different one. All these parts will be replaced by the blue frame (in this example).
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on April 04, 2014, 09:54:45
Playmo3D Library version 4.0 is now available!

Nearly every day I got some requests where to download the Playmo3D Library or when will it be available… and nearly daily I have put someone off and promised to release the new version soon… but soon was a very kindly expressed, I guess! Sorry for all the waiting.

Yes, it took its time, but at least here we come! The very new Playmo3D-Library 4.0 is now available!

Beside the hundreds and hundreds of new parts which are now included (now a total of 1775 parts are in the Library!), the delay was mainly depended on a major change in the SketchUp software line.
SketchUp itself was revised totally and so I was forced to do it equal with the Playmo3D-Library. But this was not only hard work but in the end all parts are now in a totally new quality. Knowing, that this will not be noticed by you in a first view, this leads to another “crucial point” within this project: The documentation.
Since a while I have planned to expand the manual to make it much easier for you (especially new and inexperienced users) to get familiar with this construction in 3D and to let fun be the main feeling while using this library for your projects. But this is such a time intensive task, that I have decided to stay with the (little expanded) manual which comes with the Playmo3D-Library and to encourage you to give me much more feedback and questions so that I will be able to build up a whole “tutorial blog”. Such a blog will be much faster for answers and can be expanded quickly and easily. With your help we will get you very deep in the nearly endless possibilities when using this Library for your own works. I am really looking forward to introduce you some feature, which will amaze you and leave you with your mouth opened.
 
Okay, we are on again! So it try out!

For further information please contact me via personal message!

The Library comes with 1775 parts (!) and there are a lot of new Features, which I like to explain to you in a tutorial blog too. But for the first time whole original PM sets can be downloaded as SU-Files and integrated in your projects, so look at the pictures here, they will give you a short impression of some sets that are included already. At the Moment there are about 20 sets finished. These files will give you the possability to create scenes very quick just by integrate These buildings in your work. A whole bundle of parts already grouped will make own projects even easier and faster, too... there is a lot to find out... believe  me!
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on June 05, 2014, 08:34:01
+++UPDATE+++ Playmo3D Library Version 4.1 is available! +++UPDATE+++

 
Encouraged by your great interest and the lots of positive feedback I recieaved, I am very happy to let you know, that the Playmo3D-roject is going on and on!
The new and so latest Playmobil 3D-Library in version 4.1 is now available!

Some bug-fixing aside, the Library has been enlarged again by over 100 new parts! What a great news for all builders!

For any questions, cricts or the download links, just contact me!

With Playmobil 3D-Library 4.1 there are also some new Sets ready for download. Namely a bundle around the Airport-Sets the 3186, 3353, etc.

Here are some impressions of what is included in this update-version:

Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Moëbius on June 05, 2014, 17:55:59
This is amazing. Congratulations for this wonderful (and useful) job !!!

The posibility to plan our constructions  virtually before real is fantastic and can save you hours.

Thanks for making this possible

Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Sir Pleamo on September 28, 2014, 15:55:06
it is time to keep you up to date: Many of you have sent me mails and notes that they are either new at this issue and so are interested in the download-links, some want to reinstall or have not yet updated to the latest version... in short, I have sent a lot of "I will manage it soon!"-mails... so I guess it is time to really do so!

As always, there are a lot of things and themes behind the playmo3d-scene, so I am really not lazy in pushing the quality of this project... but as you might imagine, things need time, time I often do not have. Slowly but straight we move forward. There are some really big news in behind...   
That is the reason why this now is not a "big new release" but a smaller upgrade. There are round about 80 new parts included, but The library is not where wanted to have it for an 4.2 release, so this is "only" a 4.1.1 version. First of all I want to guaranty that all of you could download the library files again (Yes, I got all your requests).

The links you get via a PM

If you like leave a comment here or at my PCC-blog (http://pcc.pm/profiles/blogs/playmo3d-project-a-computer-based-virtual-building-tool-for) and/or "like" it.
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Tiermann on October 01, 2014, 15:54:58
Great to see the project continuing on. I will get around to updating my files eventually. Never enough time these days. I still haven't finished taking photos of my diorama I set up in late spring!
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: PlaymoFrankJon on March 30, 2017, 15:28:34
Can we still download this ? Has there been more updates ?
Would love to use it to build my new diorama  :love:
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Tacbe on April 28, 2017, 06:34:03
Does anyone knows the status of this project?
I don't get any responds on download link requests from Sir Pleamo on the PCC. That in itselfs is not a problem, but I hope the whole project would not have died a quiet death . . . .
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Innkeeper on September 21, 2017, 20:16:40
I am also very eager to use this virtual building tool for a large structure that I intend to build. Does anyone still have the files?
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Neibor on May 18, 2022, 19:47:30
Good day, I'm a 3D modeler, and I would really like to help with this project Playmo3D, does anyone still have the library database files? Is anyone still working on this project?
Title: Re: Playmo3D Project - a computer based virtual building tool for Playmobil parts
Post by: Tiermann on May 22, 2022, 18:19:51
I've sent a link to Neibor to the files form 2014. I don't know the status of this since then. Are there any active threads for 3D modelling or printing in other language forums? We don't seem to have much interest in discussions of it here.